In this latest episode of the Legal Moves podcast, I talk with Sorob Raissi of Spread Shot Studios about getting started in indie games, working in a game dev accelerator and other topics.
I sit down with Aksel Junkkila of BugByte, Ltd., creators of the Battlestation franchise on Android, iOS and PC, to discuss finding success in the mobile games industry. We talk about choosing your genre, monetization and dealing with the community. We also discuss finding government and other funding for your game studio.
Business issues for startup game developers – New podcast episode with Nicholas Laborde of Raconteur Games
In this episode of the Legal Moves podcast, I chat with returning guest Nicholas Laborde about startup issues that game developers may face. We also discuss how he’s taken his company from business formation to publishing their first game on Steam.
Starting and running your indie game company – new podcast episode with Brian Henk of Overworld Games
In this can’t-miss episode, I talk about a number of issues that developers face when forming their game company, from how to split equity to what type of business entity to form! My guest, Brian Henk, brings his experience and insights from forming his own company to this great discussion.
I discuss getting on Microsoft platforms with Microsoft indie dev evangelists Katherine Harris and Tobiah Zarlez. We touch on the types of programs (including great free tools and services) available from Microsoft for indie developers, as well as some tips on marketing your game and working remotely.
I discuss shipping your Kickstarter rewards from China to backers all over the world with Brian Henk of Overworld Games. We discuss Brian’s method for getting deliveries fulfilled and the problems he encountered. We also touch on some legal issues dealing with overseas partners.
In this episode, I talk with Scott Nicely, a graphic designer and owner of Jovial Graphics. We discuss working with artists and graphic designers when developing games, along with tips for game devs to make the process go smoothly.
In this episode, I speak with indie developer Karlo Licudine about starting his own studio, Accidental Rebel, in his free time while holding down a full-time job. We discuss some tips for making it work and how he found success as an indie developer.
Pitching your indie game to publishers with Raw Fury’s Jonas Antonsson – Legal Moves podcast episode 18
In this episode, I discuss the role of an indie game publisher and how indie developers can go about pitching to these publishers with Raw Fury’s Jonas Antonsson. This advice applies to both tabletop and digital game developers, so be sure to check it out!
In this episode, I discuss strategies to market a new indie publisher or developer with David Martinez, formerly of Paradox Interactive and now PR/Marketing director at Raw Fury Games. Don’t miss this one!