I sit down with Aksel Junkkila of BugByte, Ltd., creators of the Battlestation franchise on Android, iOS and PC, to discuss finding success in the mobile games industry. We talk about choosing your genre, monetization and dealing with the community. We also discuss finding government and other funding for your game studio.
I discuss getting on Microsoft platforms with Microsoft indie dev evangelists Katherine Harris and Tobiah Zarlez. We touch on the types of programs (including great free tools and services) available from Microsoft for indie developers, as well as some tips on marketing your game and working remotely.