The Game Lawyer Blog

Three ways to not screw up your website’s Terms of Service

The Terms of Service for a website can be a complicated document. The Terms of Service for a website can be a complicated document. It is a contractual agreement between the website operator and the end user that governs the user’s activities on the site. Depending on what your site does, it can seem like an infinite scroll of text to some users. However, just because the Terms of Service…

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Common Contract Clauses – That “nonsense” at the end of the contract

A general understanding of what they mean and why they are there will be helpful for anyone before they sign on the dotted line. In this last installment of the series, we will examine those various clauses that occur at the end of every agreement. They may seem unimportant and rote. If, however, there is a disagreement that must be settled in court, these clauses will serve a pivotal role…

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Common Contract Clauses – Warranties and Indemnity

These sections of the contract have the potential to impose large liabilities and damages, so attention should be paid to what they are saying before signing anything. In last week’s “Common Contract Clauses” post, we discussed some of the common terms in publishing or distribution agreements. This week, we are going to look at two contract clauses that are in many agreements, the “Representations and Warranties” and the “Indemnity” clauses.…

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Client Alert – Have you revamped your privacy policy yet?

Recently, new laws have changed the requirements for what needs to be included in a privacy policy. A website or application’s privacy policy contains language that tells the user what data is being collected and what the developer does with it. Recently, new laws have changed the requirements for what needs to be included in a privacy policy. In September 2013, the California legislature passed AB 370, which imposes new…

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Common Contract Clauses – Term, Territory, and Scope

While there are many boilerplate clauses in agreements, these particular clauses should be drafted very specifically for each contract due to their fact-specific nature. This series of blog posts aims to clear up confusion over some of the most common clauses found in the contracts that game developers often sign. These first three are often found in a publishing or distribution contract. They are extremely important in defining the scope…

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