Don’t get screwed by a publishing agreement – my post on

Indie devs – are you wary of entering into a deal with a big publisher?

Good. You should be.

There are a number of ways that you can be screwed over in a publishing deal if you just sign the contract they send you. Those contracts are generally pretty one-sided, or leave out crucial details whose absence can make your game dev life very, very difficult.

Lucky for you, I’ve just written a lengthy guest article on detailing a number of these concerns. I also addressed why, exactly, you should be pushing back against a publisher.

How not to get screwed in a game publishing deal

Want to read it? Click the screenshot above or go here to check out the post!

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