Interview with Michael Iachini of Clay Crucible Games, Part II

Welcome back to Part II of my interview with Michael Iachini of Clay Crucible Games. In Part I, we discussed Michael’s background, business entity formation, his “humble” Kickstarter campaign for his game Otters and getting Game Salute to publish Chaos & Alchemy. This part of the interview will cover the artwork agreements and some tips …

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Interview with Michael Iachini of Clay Crucible Games, Part I

I interviewed Michael Iachini, the owner and designer at Clay Crucible Games, about his business and the legal aspects of designing, funding and publishing his games Chaos & Alchemy and Otters. The interview was conducted over email last week. I won’t bore you with my intro, since he does a great job himself! Here goes …

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The 5 best podcasts for learning about game development

For someone outside of the industry, or even the grizzled veteran, learning about the ins and outs of the game industry can be overwhelming. Whether video games, board games, or mobile apps, there are certain nuances to both the business and the production sides of the biz that are not always readily apparent. Listening to …

Read moreThe 5 best podcasts for learning about game development